Text in italics were added by TurboKiller |
This is a guide to hacking savestates for the Genesis/Megadrive version of Mercs. To make use of this hacking information you will need a hexeditor and an emulator compatible with Genecyst format savestates (preferably Gens). Values marked Arcade/Original Mode Only will only work in their respective game modes (all other values should work in both).
| Game Data
Game data covers values such as score and time remaining. |
| E7AA-AD - Score
Current score, stored in decimal as 4 bytes eg. 12450 would be stored as 00 01 24 50 Don't set it too high, after the score reaches the maximum value itt will restart from 0 E7BB - Continues (Arcade Mode Only)
E837-38 - Medals (Original Mode Only)
EA34-35 - Time (Arcade Mode Only)
|
| Current Merc Stats
Current Merc Stats are the stats of the Merc in Arcade Mode and also the stats of the Merc currently being used in Original Mode. Editing these values in Original Mode only works in-game and any changes made will overwrite the stored values for the selected Merc. |
| E7BF - Weapon Power
Controls how powerful your weapon is. eg. 00=1 unit of firepower, 09=10 units of firepower (maximum). E7C1 - Health
E7C3 - Max Health Additions
E7C9 - Number of Megacrashes
E7CB - Weapon
0C is the Laser as well, but they will glitch up the game if you enter a new mission with these weapons. Also, if you have a firepower bigger then 3 (for the Homing missle) or 4 (for the Laser) then the game will produce very strange effects, or it will just crash, cause these weapons can't have bigger values by default. Controls how fast your Merc moves. 00=1 unit of speed, 04=5 units of speed (maximum?). E83B - Gas Mask (Original Mode Only)
E83D - Bulletproof Vest (Original Mode Only)
|
| Mercs Stats (Original Mode Only)
Merc Stats are the stored stats of your Mercs team in Original Mode. These stats can be edited even if the Merc has yet to be found or is dead. These values are best edited on the Merc select screen, especially if you want to edit the Merc you are currently using. Below is a quick summary of the stats format- if you are unsure, see the Current Merc Stats section for more detailed explanations.
|
|
note: the values I added are the default ones set by the game. It is possible to set higher values, but I haven't checked the games response to it. They probably work though, if there isn't a maximum set by the game (mainly for power and speed).
Rifle Stats
|
| Mercs Selectable (Original Mode Only)
Covers which Mercs are available to select on the Merc select screen. |
| E83F - Mercs found
Controls which Mercs are available to select. These values will reset to their default at the start of every mission.
|